AI Insights · Timothy · October 2022
Top 5 Character Collection Games on Android in the UK Q3 2022
Discover the performance trends for the top 5 character collection games on Android in the UK during Q3 2022, including insights on weekly revenue, downloads, and active users.
During the third quarter of 2022, the top character collection games on the Android platform in the United Kingdom exhibited varying performance trends in terms of weekly revenue, downloads, and active users. Here’s a closer look at the data from Sensor Tower.
Coin Master by Moon Active displayed consistent weekly revenue, starting at around $445K in late June and gradually increasing to approximately $480K by the end of September. Weekly downloads for the game fluctuated, peaking at about 19.9K in mid-August before declining to 14.1K by the end of the quarter. The game’s active user base saw a slight dip from 154.6K in late June to 148.4K by the end of September, despite a peak of 179.4K in late August.
State of Survival: Zombie War by FunPlus International AG experienced a peak in weekly revenue of around $186K in late August, with a general upward trend throughout the quarter. Downloads showed a downward trend, starting at 5.6K in late June and ending at 4K by the end of September. Active users saw a slight decline from 35.9K to 33.3K over the quarter.
Pokémon GO by Niantic, Inc. had a notable peak in weekly revenue of approximately $187K in late July. Downloads remained relatively stable, fluctuating around the 10K mark, with a peak of 12.6K in late August. Active users were robust, starting at 861.4K in late June and rising to 980.2K by the end of September.
Evony: The King's Return by TG Inc. saw a consistent weekly revenue pattern, with a notable peak of around $135K in late June and fluctuations around $114K to $128K throughout the quarter. Downloads peaked at 10.4K in mid-August before decreasing to 7K by the end of September. The active user count saw a decline from 51K in late June to 44.1K by the end of September.
新三國志手機版-光榮特庫摩授權 by Sialia Games showed a dramatic decline in weekly revenue from a peak of approximately $221K in mid-July to just $2.9K by the end of September. The game did not register any downloads during this period, and active user data was not available.
For more detailed insights and trends, visit Sensor Tower.